The downloaded windows version doesn't work for me. It opens the game but I only get a white screen. After a second of that the game automatically closes. I'm on windows 10
whait a damn minute! did u just made a game using ``Electron``? What...
Edit: Ohhh, I see now, ``GDevelop`` never heard of it, first time.
It uses Electron as a runtime-engine on desktop and cordova on phones. pretty solid GameEngine, reminded me of BlockBench a 3D editor for Minecraft models made in Electron.
Loved the game thought, pretty fun. just some gotchas:
make the `Left` mouse click event also trigger advancing in conversation like most games from this genre.
revert the old behavior of `Space/E` they should not do the same: when clicking on `Space/E` to advance in conversation if u accidentally re-click on more time at the end u re-interact with the scene/object which is a pain.
make a skip button usually its `Ctrl` to bypass unimportant conversations.
there is a huge performance drop when entering the landlord appartement don't know why but its there, maybe take a look?
Why V0.2 not playable on browser, did u use some sort of non-compatible API?
I'm not a programmer, I use Gdevelop for its Visual Scripting!
- Adding "Left click" as an interact button seems like a good idea.
- I had to change the "Space/E" behavior so that the mobile version had less controls on the screen. I'll try adding a delay to mitigate the interacting problem.
- I'll add a skip button on next version, "Ctrl" is perfect
- I've already solved the performance drop on next version!
V02 is not playable on browser because Itch.io has a limit of 1000 files for browser games and Gdevelop doesn't support spreadsheets, so every animation is composed by way too many pngs :( I think version 0.2 was 1100-1200 files.
The Itch problem though can be fixed easily with a compression, use something simple like `tar` to compress images to one archive and then in the main script decompress into memory. I know ur not a programmer but AI nowadays can be helpful.
I did take a look at the game code don't mind me :) and I will try to make a script to do the compression/decompression for browser version. ofc if u approve me to!
the library that is used for the animation ‘pixi’ does not support dynamic resource like loading from memory, it only support loading static files from disk or a link.
So ur best bet is either:
finding an extension to do the Sprite Sheets, it has to be there just search for it.
finding a way to load images from a link like a GDrive or Github.
loading the game from an other provider that does force a limit like Github, I will look into this!!
an other bug in game: the arrows can move the MC but the walking animation is not triggered. Probably some default movements from GDevelop still in game.
Ok so when I chose chapter two it skips the first day and starts on day two and plays until the end of chapter one, I'm on Android version the newest one with chapter two but it just doesn't seem to work or there was a bug with the code and it replays chapter one. Just a heads up is all game is really cool so far
Edit: I see ok so all the stuff after day one is chapter two i understand now
i've checked and it was quite exact the same as chapter 1, just wonder if window version got any bugs, plus the broswer version only include indoor scene, not allowing to go outside like full version so im quite sure it was a bug or something else
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Is there Chinese?
nope sorry
The downloaded windows version doesn't work for me. It opens the game but I only get a white screen. After a second of that the game automatically closes. I'm on windows 10
I have no clue why that worked but I copied the file from my harddrive over to my SSD and for some reason that fixed the problem?
I'm sorry. I have no idea of what's causing this :C
Whens the next public update?
I don't have a release date i'm sorry
Is there any Pregnancy
not yet!? but maybe will :)
whait a damn minute! did u just made a game using ``Electron``? What...
Edit: Ohhh, I see now, ``GDevelop`` never heard of it, first time.
It uses Electron as a runtime-engine on desktop and cordova on phones. pretty solid GameEngine, reminded me of BlockBench a 3D editor for Minecraft models made in Electron.
Loved the game thought, pretty fun. just some gotchas:
Why V0.2 not playable on browser, did u use some sort of non-compatible API?
Thank you so much!
I never heard of Electron before!
I'm not a programmer, I use Gdevelop for its Visual Scripting!
- Adding "Left click" as an interact button seems like a good idea.
- I had to change the "Space/E" behavior so that the mobile version had less controls on the screen. I'll try adding a delay to mitigate the interacting problem.
- I'll add a skip button on next version, "Ctrl" is perfect
- I've already solved the performance drop on next version!
V02 is not playable on browser because Itch.io has a limit of 1000 files for browser games and Gdevelop doesn't support spreadsheets, so every animation is composed by way too many pngs :( I think version 0.2 was 1100-1200 files.
Happy to hear the improvements!!
The Itch problem though can be fixed easily with a compression, use something simple like `tar` to compress images to one archive and then in the main script decompress into memory. I know ur not a programmer but AI nowadays can be helpful.
I did take a look at the game code don't mind me :) and I will try to make a script to do the compression/decompression for browser version. ofc if u approve me to!
Sure! Thank you that would be great!
I have some bad news :(
the library that is used for the animation ‘
pixi
’ does not support dynamic resource like loading from memory, it only support loading static files from disk or a link. So ur best bet is either:an other bug in game: the arrows can move the MC but the walking animation is not triggered. Probably some default movements from GDevelop still in game.
Sad :C
I'll have to try "Sprite Sheets" extension!
Already fixed the arrow bug thank you!
Again, thank you for your help!
happy to help ;)
Do you have a possible ETA or a range for the next update? I'm ready for the next one already
No ETA at the moment sorry :C
The animations are really cute and hot. Continue by any means.
I will! Thank you!
Really cool game i enjoyed it waiting for next update
Thank you so much!
art style is so gooddd and finally someone satisfy girly need for this type of game uwu ready to support and can't wait for your next update <3
Thank you so much!!!! :D
Ok so when I chose chapter two it skips the first day and starts on day two and plays until the end of chapter one, I'm on Android version the newest one with chapter two but it just doesn't seem to work or there was a bug with the code and it replays chapter one. Just a heads up is all game is really cool so far
Edit: I see ok so all the stuff after day one is chapter two i understand now
Now I understand why people are getting confused.
This isn't a bug, it's just a very unclear feature!
I should add a chapter transition to make it clearer.
If you click on Chapter 1, you will automatically progress through every chapter.
Ah yeah I see that now it makes more sense to me too, looking forward to new updates
I wonder why chapter 2 is the exact same like the 1st chapter, its just cut out the first part a bit, thought it was sth new
What do you mean the exact same? You sure you didn't play the browser version?
Because only the downloadable version is updated
i've checked and it was quite exact the same as chapter 1, just wonder if window version got any bugs, plus the broswer version only include indoor scene, not allowing to go outside like full version so im quite sure it was a bug or something else
No, thats IS a chapter 2. Chapter 1 is with the boyfriend in it.
ohhhhhh i got it, thanks